![mta san andreas how to change serial mta san andreas how to change serial](https://i.redd.it/gcxhyukfnr371.png)
I don't think anybody here would believe even having a unique serial that's tied to your PC would stop everyone from getting past it but it will stop most people who can get past currently used methods in SA-MP today. With how it is in SA-MP, it isn't hard at all to get around a ban when you can simply use a free VPN or simply restart your router to change your IP address. However, it would make life a lot easier when it comes to the average hacker who's looking to troll rather than someone who's actively attempting to attack a server by spoofing client information.
![mta san andreas how to change serial mta san andreas how to change serial](https://user-images.strikinglycdn.com/res/hrscywv4p/image/upload/c_limit,fl_lossy,h_9000,w_1200,f_auto,q_auto/3100166/385084_313941.png)
Of course it won't be 100% secure, even if you had a way to check through a player's GTA SA installation for non-allowed files they could still figure a way to bypass it. The most efficient way to stop people from cheating is to have active moderators (or some kind of super artificially intelligent anticheat that continuously learns). Then said hacker will most likely upload the cheats to some cheating website, and here you are, lots of cheaters will know how to be unbannable. It's not hard to reverse-engineer the client, change stuff in order to make it bypass the checks and rebuild it. All of this information can be easily spoofed by a hacker to open.mp / SA-MP, so that SA-MP Servers will think that they're getting the actual MAC address, Windows product key, hardware info of a certain player, but in reality they ain't. Whatever you may invent: MAC address, Windows product key, hardware info. Returning to the original topic, I believe that it's nearly impossible to create a 100% working ban system.
Mta san andreas how to change serial mods#
The best use of GPCI was to detect whether the clients had mods installed. The thing is that GPCI was never meant to be a unique identifier, I don't know why people started using it to ban people. However, since open.mp is still in the initial development phase, I imagine its very much possible to have the way gpci generate a serial use a different method that would prevent multiple people from getting the same serial (if not, make it very unlikely for it to happen). Using the installation path isn't good enough because it's been known for years that multiple people can have the same serial assigned to them and thus would make a ban system reliant on it a bad idea. The reason why this is even suggested though is because of how gpci generates a serial currently. However you can ban by the GPCI that is derived from the installation path of GTA SA. (, 03:09 AM)DTV Wrote: (, 07:59 PM)SimoSbara Wrote: Banning by MAC address or other hardware information it isn't possible on SAMP.